How much space will be in-between lines of text.
GetComponent(TextMesh).lineSpacing = 10;
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Example() { GetComponent<TextMesh>().lineSpacing = 10; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Example() as void: GetComponent[of TextMesh]().lineSpacing = 10