Texture.filterMode
var filterMode: FilterMode;
FilterMode filterMode;
filterMode as FilterMode
Description

Filtering mode of the texture.

	renderer.material.mainTexture.filterMode = FilterMode.Trilinear;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        renderer.material.mainTexture.filterMode = FilterMode.Trilinear;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		renderer.material.mainTexture.filterMode = FilterMode.Trilinear