Texture2D.UpdateExternalTexture
UpdateExternalTexture(nativeTex: IntPtr): void;
void UpdateExternalTexture(IntPtr nativeTex);
def UpdateExternalTexture(nativeTex as IntPtr) as void
Parameters

nativeTex Native texture object.
Description

Updates Unity Texture to use different native texture object.

Native texture object on Direct3D-like devices is a pointer to the base type, from which a texture can be created (IDirect3DBaseTexture9 on D3D9, ID3D11ShaderResourceView on D3D11). On OpenGL/OpenGL ES it is GLuint.