Texture2D.UpdateExternalTexture
UpdateExternalTexture(nativeTex:
IntPtr):
void;
void UpdateExternalTexture(IntPtr nativeTex);
def
UpdateExternalTexture(nativeTex as IntPtr)
as void
Parameters
nativeTex |
Native texture object. |
Description
Updates Unity Texture to use different native texture object.
Native texture object on Direct3D-like devices is a pointer to the base type, from which a texture can be created
(IDirect3DBaseTexture9 on D3D9, ID3D11ShaderResourceView on D3D11). On OpenGL/OpenGL ES it is GLuint.