TextureImporter.GetPlatformTextureSettings
GetPlatformTextureSettings(platform:
string,
maxTextureSize:
int,
textureFormat:
TextureImporterFormat,
compressionQuality:
int):
bool;
bool GetPlatformTextureSettings(string platform,
int maxTextureSize,
TextureImporterFormat textureFormat,
int compressionQuality);
def
GetPlatformTextureSettings(platform as string,
maxTextureSize as int,
textureFormat as TextureImporterFormat,
compressionQuality as int)
as bool
Parameters
platform |
The platform whose settings are required (see below). |
maxTextureSize |
Maximum texture width/height in pixels. |
textureFormat |
Data format of the texture. |
compressionQuality |
Value from 0..100, equivalent to the standard JPEG quality setting. |
Description
Get platform specific texture settings.
The values for the chosen platform are returned in the "out" parameters. The options for the platform string are "Web", "Standalone", "iPhone", "Android" and "FlashPlayer".
GetPlatformTextureSettings(platform:
string,
maxTextureSize:
int,
textureFormat:
TextureImporterFormat):
bool;
bool GetPlatformTextureSettings(string platform,
int maxTextureSize,
TextureImporterFormat textureFormat);
def
GetPlatformTextureSettings(platform as string,
maxTextureSize as int,
textureFormat as TextureImporterFormat)
as bool
Parameters
platform |
The platform whose settings are required (see below). |
maxTextureSize |
Maximum texture width/height in pixels. |
textureFormat |
Data format of the texture. |
Description
Get platform specific texture settings.
The values for the chosen platform are returned in the "out" parameters. The options for the platform string are "Web", "Standalone", "iPhone", "Android" and "FlashPlayer".