TextureImporter.SetPlatformTextureSettings
SetPlatformTextureSettings(platform:
string,
maxTextureSize:
int,
textureFormat:
TextureImporterFormat,
compressionQuality:
int):
void;
void SetPlatformTextureSettings(string platform,
int maxTextureSize,
TextureImporterFormat textureFormat,
int compressionQuality);
def
SetPlatformTextureSettings(platform as string,
maxTextureSize as int,
textureFormat as TextureImporterFormat,
compressionQuality as int)
as void
Parameters
platform |
The platforms whose settings are to be changed (see below). |
maxTextureSize |
Maximum texture width/height in pixels. |
textureFormat |
Data format for the texture. |
compressionQuality |
Value from 0..100, equivalent to the standard JPEG quality setting. |
Description
Set specific target platform settings.
The options for the platform string are "Web", "Standalone", "iPhone", "Android" and "FlashPlayer".
SetPlatformTextureSettings(platform:
string,
maxTextureSize:
int,
textureFormat:
TextureImporterFormat):
void;
void SetPlatformTextureSettings(string platform,
int maxTextureSize,
TextureImporterFormat textureFormat);
def
SetPlatformTextureSettings(platform as string,
maxTextureSize as int,
textureFormat as TextureImporterFormat)
as void
Parameters
platform |
The platforms whose settings are to be changed (see below). |
maxTextureSize |
Maximum texture width/height in pixels. |
textureFormat |
Data format for the texture. |
Description
Set specific target platform settings.
The options for the platform string are "Web", "Standalone", "iPhone", "Android" and "FlashPlayer".