Transform.childCount
var childCount: int;
int childCount;
childCount as int
Description

The number of children the Transform has.

	// print the number of child objects
	print(transform.childCount);
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        print(transform.childCount);
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		print(transform.childCount)