Converts a Vector2 to a Vector4.
function Start () { // Shader vectors are always Vector4s. // The value here is converted to a Vector4 from a Vector2. var value : Vector2 = Vector2.one; renderer.material.SetVector("_SomeVariable", value); }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Start() { Vector2 value = Vector2.one; renderer.material.SetVector("_SomeVariable", value); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Start() as void: value as Vector2 = Vector2.one renderer.material.SetVector('_SomeVariable', value)