WheelCollider.mass
var mass: float;
float mass;
mass as float
Description

The mass of the wheel. Must be larger than zero.

	collider.mass = 1;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        collider.mass = 1;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		collider.mass = 1