Animation.Blend
Blend(animation:
string,
targetWeight:
float = 1.0F,
fadeLength:
float = 0.3F):
void;
void Blend(string animation,
float targetWeight = 1.0F,
float fadeLength = 0.3F);
def
Blend(animation as string,
targetWeight as float = 1.0F,
fadeLength as float = 0.3F)
as void
Description
Blends the animation named animation
towards targetWeight
over the next time
seconds.
Playback of other animations will not be affected.