Application.loadedLevel
static var loadedLevel: int;
static int loadedLevel;
static loadedLevel as int
Description

The level index that was last loaded (Read Only).

	print (Application.loadedLevel);
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        print(Application.loadedLevel);
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		print(Application.loadedLevel)