Contains the path to a temporary data / cache directory (Read Only).
// print the path to the temporary data folder print (Application. temporaryCachePath);
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Example() { print(Application.temporaryCachePath); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Example() as void: print(Application.temporaryCachePath)