Color.black
static var black: Color;
static Color black;
static black as Color
Description

Solid black. RGBA is (0, 0, 0, 1).

	// Assign a black color to this transform's material
	transform.renderer.material.color = Color.black;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        transform.renderer.material.color = Color.black;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		transform.renderer.material.color = Color.black