Solid black. RGBA is (0, 0, 0, 1).
// Assign a black color to this transform's material transform.renderer.material.color = Color.black;
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Example() { transform.renderer.material.color = Color.black; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Example() as void: transform.renderer.material.color = Color.black