Color.blue
static var blue: Color;
static Color blue;
static blue as Color
Description

Solid blue. RGBA is (0, 0, 1, 1).

	// Assign a blue color to this transform's material
	transform.renderer.material.color = Color.blue;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        transform.renderer.material.color = Color.blue;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		transform.renderer.material.color = Color.blue