Gray. RGBA is (0.5, 0.5, 0.5, 1).
// Assign a gray color to this transform's material transform.renderer.material.color = Color.gray;
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Example() { transform.renderer.material.color = Color.gray; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Example() as void: transform.renderer.material.color = Color.gray