Color.gray
static var gray: Color;
static Color gray;
static gray as Color
Description

Gray. RGBA is (0.5, 0.5, 0.5, 1).

	// Assign a gray color to this transform's material
	transform.renderer.material.color = Color.gray;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        transform.renderer.material.color = Color.gray;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		transform.renderer.material.color = Color.gray