Displays a popup menu.
pos
, generated from a submenu specified by menuItemPath
using a
MenuCommand as menu context.// Shows the Assets menu when you right click on the contextRect Rectangle. class EditorUtilityDisplayPopupMenu extends EditorWindow { function OnGUI () { var evt = Event.current; var contextRect = Rect(10,10,100,100); if(evt.type == EventType.ContextClick) { var mousePos = evt.mousePosition; if (contextRect.Contains (mousePos)) { EditorUtility.DisplayPopupMenu (Rect (mousePos.x,mousePos.y,0,0), "Assets/", null); evt.Use(); } } } }