Bold and Italic styles applied to your texts.
guiText.fontStyle = FontStyle.BoldAndItalic;
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Example() { guiText.fontStyle = FontStyle.BoldAndItalic; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Example() as void: guiText.fontStyle = FontStyle.BoldAndItalic