The sorting depth of the currently executing GUI behaviour.
// Makes this button go back in depth over the example2 class one. class example1 extends MonoBehaviour { static var guiDepth : int = 0; function OnGUI() { GUI.depth = guiDepth; if(GUI.RepeatButton(Rect(0,0,100,100), "GoBack")) { guiDepth = 1; example2.guiDepth = 0; } } }
no example available in C#
no example available in Boo
// Makes this button go back in depth over the example1 class one. class example2 extends MonoBehaviour { static var guiDepth : int = 1; function OnGUI() { GUI.depth = guiDepth; if(GUI.RepeatButton(Rect(50,50,100,100), "GoBack")) { guiDepth = 1; example1.guiDepth = 0; } } }
no example available in C#
no example available in Boo