Style used by default for GUI.TextArea controls.
// Modifies only the textArea style of the current GUISkin var style : GUIStyle; private var str : String = "A string...\nWith two lines."; function OnGUI() { GUI.skin.textArea = style; str = GUILayout.TextArea(str); }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { public GUIStyle style; private string str = "A string...\nWith two lines."; void OnGUI() { GUI.skin.textArea = style; str = GUILayout.TextArea(str); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): public style as GUIStyle private str as string = 'A string...\nWith two lines.' def OnGUI() as void: GUI.skin.textArea = style str = GUILayout.TextArea(str)