GUIStyle.focused
var focused: GUIStyleState;
GUIStyleState focused;
focused as GUIStyleState
Description

Rendering settings for when the element has keyboard focus.

	function OnGUI() {
		GUI.skin.button.focused.textColor = Color.blue;
	}
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void OnGUI() {
        GUI.skin.button.focused.textColor = Color.blue;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def OnGUI() as void:
		GUI.skin.button.focused.textColor = Color.blue