LayerMask.LayerMask
Description

Implicitly converts an integer to a LayerMask.

	// Converts an integer to a layer and prints the layer name.

var i : int = 0; var la : LayerMask; la = i; Debug.Log(LayerMask.LayerToName(la));
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    public int i = 0;
    public LayerMask la;
    void Example() {
        la = i;
        Debug.Log(LayerMask.LayerToName(la));
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	public i as int = 0

	public la as LayerMask

	def Example() as void:
		la = i
		Debug.Log(LayerMask.LayerToName(la))