Fadeout speed of directional light's soft shadows.
// make light's shadow softness fade out really fast light.shadowSoftnessFade = 0.3;
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Example() { light.shadowSoftnessFade = 0.3F; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Example() as void: light.shadowSoftnessFade = 0.3F