LightRenderMode.Auto
Description

Automatically choose the render mode.

This chooses whether to render the Light as a pixel or vertex light (recommended and default). See Also: light component.
	// Set light's render mode to automatic

light.renderMode = LightRenderMode.Auto;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        light.renderMode = LightRenderMode.Auto;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		light.renderMode = LightRenderMode.Auto