LightShadows.None
Description

Do not cast shadows (default).

See Also: light component.
	// Set light to not cast shadows.

light.shadows = LightShadows.None;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        light.shadows = LightShadows.None;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		light.shadows = LightShadows.None