The connection port of the master server.
function ResetIP() { MasterServer.ipAddress = "127.0.0.1"; MasterServer.port = 10002; }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void ResetIP() { MasterServer.ipAddress = "127.0.0.1"; MasterServer.port = 10002; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def ResetIP() as void: MasterServer.ipAddress = '127.0.0.1' MasterServer.port = 10002