Mathf.DeltaAngle
static function DeltaAngle(current: float, target: float): float;
static float DeltaAngle(float current, float target);
static def DeltaAngle(current as float, target as float) as float
Description

Calculates the shortest difference between two given angles.

	// Prints 90
	Debug.Log(Mathf.DeltaAngle(1080,90));
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        Debug.Log(Mathf.DeltaAngle(1080, 90));
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		Debug.Log(Mathf.DeltaAngle(1080, 90))