Calculates the shortest difference between two given angles.
// Prints 90 Debug.Log(Mathf.DeltaAngle(1080,90));
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Example() { Debug.Log(Mathf.DeltaAngle(1080, 90)); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Example() as void: Debug.Log(Mathf.DeltaAngle(1080, 90))