Mathf.Pow
static function Pow(f: float, p: float): float;
static float Pow(float f, float p);
static def Pow(f as float, p as float) as float
Description

Returns f raised to power p.

	print(Mathf.Pow(6, 1.8));
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        print(Mathf.Pow(6, 1.8F));
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		print(Mathf.Pow(6, 1.8F))