Get or set the minimum number of ViewID numbers in the ViewID pool given to clients by the server.
function Awake () { // Use a bigger view ID pool to allocate from Network.minimumAllocatableViewIDs = 500; }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Awake() { Network.minimumAllocatableViewIDs = 500; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Awake() as void: Network.minimumAllocatableViewIDs = 500