Network.proxyPassword
static var proxyPassword: string;
static string proxyPassword;
static proxyPassword as string
Description

Set the proxy server password.

It is possible to make your own custom proxy server. In that case you might want to password protect it and then your Unity players must set this value appropriately.
	function Awake() {
		// Set custom proxy server address and password
		Network.proxyIP = "1.1.1.1";
		Network.proxyPort = 1111;
		Network.proxyPassword = "secret";
	}
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Awake() {
        Network.proxyIP = "1.1.1.1";
        Network.proxyPort = 1111;
        Network.proxyPassword = "secret";
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Awake() as void:
		Network.proxyIP = '1.1.1.1'
		Network.proxyPort = 1111
		Network.proxyPassword = 'secret'