The minimum contact penetration value in order to apply a penalty force (default 0.05). Must be positive.
Edit->Project Settings->Physics
inspector instead of from scripts.Physics.minPenetrationForPenalty = 0.1;
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Example() { Physics.minPenetrationForPenalty = 0.1F; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Example() as void: Physics.minPenetrationForPenalty = 0.1F