A cube primitive.
// Creates a cube primitive function Start () { var cube : GameObject = GameObject.CreatePrimitive(PrimitiveType.Cube); }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Start() { GameObject cube = GameObject.CreatePrimitive(PrimitiveType.Cube); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Start() as void: cube as GameObject = GameObject.CreatePrimitive(PrimitiveType.Cube)