A Quad primitive.
// Creates a plane primitive function Start () { var plane : GameObject = GameObject.CreatePrimitive(PrimitiveType.Quad); }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Start() { GameObject plane = GameObject.CreatePrimitive(PrimitiveType.Quad); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Start() as void: plane as GameObject = GameObject.CreatePrimitive(PrimitiveType.Quad)