Set The AA Filtering option.
// Set AntiAliasing to use 2x Multisamplingfunction Start() { QualitySettings.antiAliasing = 2; }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Start() { QualitySettings.antiAliasing = 2; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Start() as void: QualitySettings.antiAliasing = 2