The indexed list of available Quality Settings.
var names : String[]; names = QualitySettings.names;
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { public string[] names; void Example() { names = QualitySettings.names; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): public names as (string) def Example() as void: names = QualitySettings.names