Random.onUnitSphere
static var onUnitSphere: Vector3;
static Vector3 onUnitSphere;
static onUnitSphere as Vector3
Description

Returns a random point on the surface of a sphere with radius 1 (Read Only).

	// Sets the rigidbody velocity to 10 and in a random direction.

rigidbody.velocity = Random.onUnitSphere * 10;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        rigidbody.velocity = Random.onUnitSphere * 10;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		rigidbody.velocity = (Random.onUnitSphere * 10)