def
SetBlendShapeWeight(index as int,
value as float)
as void
Description
Sets weight of BlendShape on this renderer.
Index must be smaller than Mesh.blendShapeCount of a mesh attached to this renderer.
At weight 0 BlendShape has no influence, at weight 1 BlendShape is fully active,
but weight is not limited to [0; 1] range.See Also: GetBlendShapeWeight, Mesh.blendShapes.