The name of the graphics device (Read Only).
// Prints "ATI Radeon X1600 OpenGL Engine" on MacBook Pro running OS X 10.4.8 print (SystemInfo.graphicsDeviceName);
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Example() { print(SystemInfo.graphicsDeviceName); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Example() as void: print(SystemInfo.graphicsDeviceName)