SystemInfo.processorType
static var processorType: string;
static string processorType;
static processorType as string
Description

Processor name (Read Only).

	// Prints something like "Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz"

print (SystemInfo.processorType);
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        print(SystemInfo.processorType);
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		print(SystemInfo.processorType)

See Also: SystemInfo.processorCount.