Detail objects will be displayed up to this distance.
function Start () { Terrain.activeTerrain.detailObjectDistance = 40; }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Start() { Terrain.activeTerrain.detailObjectDistance = 40; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Start() as void: Terrain.activeTerrain.detailObjectDistance = 40