Returns the distance between a
and b
.
Vector3.Distance(a,b)
is the same as (a-b).magnitude
.var other : Transform; if (other) { var dist = Vector3.Distance(other.position, transform.position); print ("Distance to other: " + dist); }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { public Transform other; void Example() { if (other) { float dist = Vector3.Distance(other.position, transform.position); print("Distance to other: " + dist); } } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): public other as Transform def Example() as void: if other: dist as float = Vector3.Distance(other.position, transform.position) print(('Distance to other: ' + dist))