s | A string with characters to be escaped. |
e | The text encoding to use. |
Escapes characters in a string to ensure they are URL-friendly.
function Start () { // Escaped name is "Fish+%26+Chips'. var escName = WWW.EscapeURL('Fish & Chips'); }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Start() { string escName = WWW.EscapeURL("Fish & Chips"); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Start() as void: escName as string = WWW.EscapeURL('Fish & Chips')