s | A string containing escaped characters. |
e | The text encoding to use. |
Converts URL-friendly escape sequences back to normal text.
function Start () { // Plain name is "Fish & Chips". var plainName = WWW.UnEscapeURL('Fish+%26+Chips'); }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Start() { string plainName = WWW.UnEscapeURL("Fish+%26+Chips"); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Start() as void: plainName as string = WWW.UnEscapeURL('Fish+%26+Chips')