Stops the camera.
// Starts a camera and assigns the texture to the current renderer. // It stops the camera when the "Stop" button is released function Start () { var webcamTexture : WebCamTexture = WebCamTexture(); webcamTexture.Play(); if(webcamTexture.isPlaying) { renderer.material.mainTexture = webcamTexture; } } function OnGUI() { if(webcamTexture.isPlaying) { if(GUILayout.Button("Stop")){ webcamTexture.Stop(); } } }
no example available in C#
no example available in Boo