Is some level being loaded? (Read Only)
true
if a level load was requested this frame already.See Also: LoadLevel, LoadLevelAdditive.print(Application.isLoadingLevel);
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Example() { print(Application.isLoadingLevel); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Example() as void: print(Application.isLoadingLevel)