Draws a line starting at from
towards to
.
var target : Transform; function OnDrawGizmosSelected () { if(target != null) { // Draws a blue line from this transform to the target Gizmos.color = Color.blue; Gizmos.DrawLine (transform.position, target.position); } }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { public Transform target; void OnDrawGizmosSelected() { if (target != null) { Gizmos.color = Color.blue; Gizmos.DrawLine(transform.position, target.position); } } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): public target as Transform def OnDrawGizmosSelected() as void: if target != null: Gizmos.color = Color.blue Gizmos.DrawLine(transform.position, target.position)