Draw a Cylinder. Pass this into handle functions.
// Draw one cone on each axis that points where the transform is looking at // // Usage: Attach the "DummyCubeCapScript.js" script to any Object you want // See this working on @CustomEditor (DummyCylinderCapScript) class CylinderCap extends Editor { var cylinderSize : float = 1; function OnSceneGUI () { Handles.color = Color.red; Handles.CylinderCap(0, target.transform.position + Vector3(5,0,0), target.transform.rotation, cylinderSize); Handles.color = Color.green; Handles.CylinderCap(0, target.transform.position + Vector3(0,5,0), target.transform.rotation, cylinderSize); Handles.color = Color.blue; Handles.CylinderCap(0, target.transform.position + Vector3(0,0,5), target.transform.rotation, cylinderSize); } }